hey everyone,
i have been play testing this deck a lot as of late. it seems to do very well. the only thing that i am having issues with is the mana base. i need suggestions on how to improve the mana base. also the deck is very very strong. please dont judge it until you play it. i think i have only lost 3 games total out of almost 100 play test games with it. i let a few friends borrow it and they have gone undefeated as well.
the 3 games i did lose was due to wrong colored mana. mana flood or lack of it wasnt a problem. please help
here is the deck list:
9 spells
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2 ghostway
1 dovescape
4 seething song
2 greater good
29 creatures
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1 soul warden
1 teardrop kami
3 wood elves
2 loaming shaman
4 protean hulk
4 coiling oracle
4 loxodon hierarch
2 indrik stomphowler
2 sky hussar
4 birds of paradise
2 kiki-jiki, mirror breaker
22 lands
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2 forest
4 breeding pool
3 sacred foundry
4 stomping ground
2 steam vents
3 temple garden
2 island
2 mountain
btw if you are wondering why i have dovescape and ghostway in the deck this is the reason. since most of the cards in the deck are creatures and they all generate a come into play effect or trigger effect, all of my cards have utility. i would rather shy away from activated abilities (aside from kiki-jiki and greater good) in the deck. dovescape once it hits play is a win condition. it effectively can be removed once it hits play.
also ghostway with come into play effects is very strong. ghostway with coiling oracle is pretty sick.






