Bad News: My pre-release(Saturday) totally sucked… No team events for those that started off in an individual flight, I got manascrewed out of TWO matches this time, and I was too late to enter in a 2nd flight(they ended all the events early, 1 event was even cancelled, and cut to 3 rounds of play instead of 4)...
Good News: I completed 2 extended decks(CAL/Heartbeat) and picked up full playsets of Infernal Tutor, Avatar of Discord, Hide // Seek, Demonfire, and FOIL Eternal Witnesses… YAY!
...On Saturday I opened total crap, and I drew in round 1 as usual. So we flipped a coin, and(Surprise!) I lost the flip, so I gave that match away. I won my next match, and lost match #3 to drawing 31 lands out of 40 cards in that match. Seriously, I don’t know how I do it…
Team events ended up being cancelled on Saturday, so Andres and I headed to Midnight(comics) and actually were able to do a RGD Draft(23 ppl, swiss cut to T4). And I tell you, that has to be the ABSOLUTE BEST limited format i’ve ever played in(I’m a draftin’ kind of guy).
So, on Sunday, they decided to continue Pre-Release Events, so I entered in another event. I opened the stone-cold NUTS this time… Including Master Warcraft, Char, Scion of the Wild, Govern the Guildless, AND Demonfire(first time i’ve ever played all of my RAV rares
).Here’s what I played:
5 Forest
4 Mountain
3 Swamp
2 Simic Growth Chamber
1 Island
1 Dimir Aqueduct
1 Frenzied Goblin
1 Rakdos Signet
1 Dimir Signet
1 Aquastrand Spider
1 Plaxmanta
1 Farseek
1 Moldervine Cloak
1 Civic Wayfinder
1 Silkwing Scout
1 Shielding Plax
1 Char
1 Flaring Flame-kin
1 Scion of the Wild
1 Cackling Flames
1 Assault Zeppelid
1 Mausoleum Turnkey
1 Viashino Fangtail
1 Dimir House Guard
1 Master Warcraft
1 Ribbons of Night
1 Bramble Elemental
1 Govern the Guildless
1 Siege Wurm
1 Demonfire
In Round 1, My opponent doesn’t show up, so I get a free bye.
In Round 2, I play against Rakdos(straight RB splashing 1 plains for 1 Faith’s Fetters). He goes Turn 1 Frenzied Goblin, turn 2 Gobhobbler Rats, turn 3 Gobhobbler Rats + Taste for Mayhem on the Rat already in play, Turn 4 Fetters on my Zeppelid, swing in with Hellbent(he mulled to 6). Now tell me, how do you mulligan to 6 cards and draw your 1 plains, 1 swamp and 2 mountains, and have few enough cards in hand to go hellbent on turn 4 in LIMITED? Well, either way, I was at 3 life, which made my char in hand useless, and I didn’t have enough creatures in hand to stop the assault. Game 2 he starts out similarly, with Frenzied, Gobhobbler, Double Seal of Doom, AVATAR of Discord(WTF?), and Cackling Flames FTW… :( Doesn’t make you feel good when you open the nuts and get beat by the BETTER nuts.
Round 3, My opponent doesn’t show up AGAIN, and I get another free bye.
Round 4, I play against UGB, and I crush him in about 5 Minutes. I this match I first was able to get out a Moldervine Cloaked Flaring Flame-Kin(7/7 Trample, Firebreathing, anyone?), and then in Game 2 I had a Plaxed Flame-Kin, which my opponent used Drake Familiar and Repeal against my Plax trying to find removal for my flamekin. He finally found Simic Guildmage, but then I dropped a Bramble Elemental. So, he proceded to give me some saps, and I just stuck my moldervine cloak on the flame-kin once my opponent tapped out. Fun? Most certainly… I was happy with 3-1 and at least SOME packs, because usually karma screws me and would give me 2 byes and 2 losses… So, I guess I made out all right. But wait, I open the packs, and crack 7 Crap rares(IMO) in the form of Dread Slag, Elemental Resonance, Govern the Guildless(great in limited, but is there anything this takes that confiscate doesn’t? Don’t think so...), Evolution Vat, Muse Vessel, 2x Rakdos Riteknife(what’s with all the crappy artifacts I pull? gah...). Well, you “play the games because you love the game”...
Guess I’m never gonna go 4-0 at a PR… Meh, fun nonetheless… And I already have 3 new decklists thought up for regionals.
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Current Decks:
UG Aggro
Mono-Green Turbo-Allosaurus!
Mono-Red BURN
RGD Draft: 25-7-2
RGD Sealed: ***Censored***